How to Win Agains Lichs Mastery
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Lich's Mastery
Dominaria — Rare
Legendary Enchantment
Lich'due south Mastery rulings:
2018-04-27: While you can’t lose the game, your opponents can still win the game if an effect says so.
2018-04-27: While you control Lich’s Mastery, your life total still changes. Lich’s Mastery’s furnishings don’t replace the life gain or life loss.
2018-04-27: You don’t have to exile all the cards from 1 place. For instance, if a source deals v harm to you, yous may exile one permanent, two cards from mitt, and 2 cards from your graveyard.
2018-04-27: If you run out of other permanents, cards in manus, and cards in graveyard, you’ll have to exile Lich’s Mastery itself and lose the game.
2018-04-27: If you’re dealt more damage than yous have cards to exile, you’ll but exile everything you can.
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Hither are cards with similar text to Lich's Mastery:
Nefarious Lich
Enchantment
If damage would be dealt to you, exile that many cards from your graveyard instead. If you can't, you lot lose the game.
If you would gain life, depict that many cards instead.
When Nefarious Lich leaves the battlefield, you lose the game.
Lich
Enchantment
As Lich enters the battlefield, you lose life equal to your life total.
You lot don't lose the game for having 0 or less life.
If you would gain life, draw that many cards instead.
Whenever you're dealt harm, sacrifice that many nontoken permanents. If you can't, you lose the game.
When Lich is put into a graveyard from the battlefield, you lose the game.
Transcendence
Enchantment
You don't lose the game for having 0 or less life.
When you have 20 or more life, y'all lose the game.
Whenever yous lose life, you gain 2 life for each 1 life yous lost. (Damage dealt to y'all causes you to lose life.)
Oath of Lim-Dûfifty
Enchantment
Whenever you lose life, for each one life yous lost, sacrifice a permanent other than Adjuration of Lim-Dûl unless yous discard a card. (Harm dealt to y'all causes yous to lose life.)
: Depict a carte du jour.
Lich'south Tomb
Artifact
You don't lose the game for having 0 or less life.
Whenever you lot lose life, cede a permanent for each 1 life you lost. (Damage causes loss of life.)
The Ur-Dragon
Legendary Creature — Dragon Avatar (10/x)
Eminence — As long equally The Ur-Dragon is in the command zone or on the battlefield, other Dragon spells you cast cost less to bandage.
Flight
Whenever one or more Dragons you control attack, draw that many cards, then yous may put a permanent menu from your paw onto the battleground.
Survivor of the Unseen
Fauna — Human Wizard (2/ane)
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then cede it unless you pay its upkeep cost for each historic period counter on it.)
: Draw two cards, and then put a card from your mitt on top of your library.
Azor'due south Gateway
Legendary Artifact
, : Draw a card, then exile a bill of fare from your hand. If cards with 5 or more different converted mana costs are exiled with Azor's Gateway, yous gain v life, untap Azor's Gateway, and transform information technology.
Aminatou, the Fateshifter
Legendary Planeswalker — Aminatou
[+one]: Depict a card, then put a card from your hand on top of your library.
[-i]: Exile some other target permanent you lot own, then render it to the battlefield under your control.
[-6]: Cull left or right. Each thespian gains control of all nonland permanents other than Aminatou, the Fateshifter controlled by the next role player in the chosen management.
Aminatou, the Fateshifter can be your commander.
Ethereal Valkyrie
Fauna — Spirit Angel (4/4)
Flying
Whenever Ethereal Valkyrie enters the battleground or attacks, draw a card, then exile a card from your manus face up downwardly. It becomes foretold. Its foretell price is its mana cost reduced by . (On a later plow, y'all may cast information technology for its foretell cost, even if this fauna has left the battleground.)
Vilis, Broker of Blood
Legendary Creature — Demon (viii/viii)
Flight
, Pay two life: Target animal gets -1/-1 until end of plow.
Whenever you lot lose life, draw that many cards. (Damage causes loss of life.)
Gustha's Scepter
Artifact
: Exile a carte du jour from your hand face down. You may look at it for equally long every bit it remains exiled.
: Return a card you ain exiled with Gustha's Scepter to your hand.
When yous lose control of Gustha's Scepter, put all cards exiled with Gustha's Scepter into their owner's graveyard.
Azor's Gateway // Sanctum of the Sunday
Legendary Artifact
, : Draw a card, then exile a card from your hand. If cards with v or more than different mana values are exiled with Azor's Gateway, y'all gain 5 life, untap Azor'due south Gateway, and transform it.
Varina, Lich Queen
Legendary Creature — Zombie Wizard (iv/4)
Whenever yous assail with i or more Zombies, draw that many cards, then discard that many cards. You gain that much life.
, Exile two cards from your graveyard: Create a tapped ii/2 black Zombie brute token.
Immortal Coil
Artifact
, Exile two cards from your graveyard: Draw a card.
If damage would exist dealt to y'all, prevent that damage. Exile a carte from your graveyard for each i damage prevented this manner.
When at that place are no cards in your graveyard, you lose the game.
Whirlpool Rider
Animate being — Merfolk (one/ane)
When Whirlpool Rider enters the battlefield, shuffle the cards from your hand into your library, and then draw that many cards.
Uro, Titan of Nature'due south Wrath
Legendary Fauna — Elder Giant (6/half dozen)
When Uro enters the battlefield, cede information technology unless information technology escaped.
Whenever Uro enters the battlefield or attacks, you gain three life and draw a card, and then yous may put a land card from your hand onto the battlefield.
Escape— , Exile five other cards from your graveyard. (Y'all may cast this carte from your graveyard for its escape cost.)
Whirlpool Warrior
Creature — Merfolk Warrior (ii/2)
When Whirlpool Warrior enters the battlefield, shuffle the cards from your hand into your library, so depict that many cards.
, Sacrifice Whirlpool Warrior: Each player shuffles the cards from their hand into their library, then draws that many cards.
Whirlpool Drake
Animal — Drake (2/2)
Flight
When Whirlpool Drake enters the battleground, shuffle the cards from your hand into your library, then depict that many cards.
When Whirlpool Drake dies, shuffle the cards from your hand into your library, then draw that many cards.
Give // Take
Sorcery
Remove all +1/+ane counters from target animate being you control. Draw that many cards.
Fuse (You may cast one or both halves of this carte from your hand.)
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